For v1.0.1 changes
Maps & Modes List[]
Search & Destroy[]
- Checkmate
- Crossroads
- Garrison
- Miami
- Moscow
Hardpoint[]
- Cartel
- Checkmate
- Crossroads
- Garrison
- Moscow
Control[]
- Checkmate
- Garrison
- Moscow
Search & Destroy Settings[]
Win Conditions[]
- Time Limit: 1M:30S
- Round Limit: Unlimited
- Round Win Limit: 6 Rounds
Advanced[]
- Bomb Timer: 45 Seconds
- Plant Time: 5 Seconds
- Defuse Time: 7.5 Seconds
- Multi Bomb: Disabled
- Switch Sides: Every Round
- Silent Plant: Enabled
Spawn[]
- Number of Lives: 1 Life
- Respawn Delay: Disabled
- Force Respawn: Enabled
- Wave Spawn Delay: Disabled
- Suicide Penalty: Disabled
- Team Killed Penalty: Disabled
- Number of Lives Per Team: Unlimited
Gameplay[]
- Cinematic Intro: Enabled
- Pre-Match Requirement: 0 Players
- Pre-Match Timer: 10 Seconds
- Pre-Round Timer: 10 Seconds
- Mini-map: Normal
- Equipment Delay: 5 Seconds
- Killcam: Show Killcam after the player dies
- Scorestreak Delay: 10 Seconds
- Score Multiplier: 1
Health and Damage[]
- Health: 150
- Friendly Fire: Enabled
- Teamkill Kick Limit: Disabled
- Headshots Only: Disabled
- Hit Indicator: Enabled
Custom Classes[]
- Lethal Equipment: Enabled
- Tactical Equipment: Enabled
- Field Upgrade: Enabled
- Custom Classes: Enabled
Hardpoint Settings[]
Win Conditions[]
- Time Limit: 5 Minutes
- Score Limit: 250 Points
Advanced[]
- Lifetime: 1 Minute
- Capture Time: Disabled
- Activation Delay Time: Disabled
- Locations: Linear Order
- Scoring: Constant
- Pause Time: Enabled
Spawn[]
- Number of Lives Per Player: Unlimited
- Respawn Delay: 2 Seconds
- Force Respawn: Enabled
- Wave Spawn Delay: Disabled
- Suicide Penalty: 3 Seconds
- Team Killed Penalty: Disabled
- Number of Lives Per Team: Unlimited
Gameplay[]
- Cinematic Intro: Enabled
- Pre-Match Requirement: 0 Players
- Pre-Match Timer: 10 Seconds
- Pre-Round Timer: 10 Seconds
- Mini-map: Normal
- Equipment Delay: Disabled
- Killcam: Show Killcam after the player dies
- Scorestreak Delay: 10 Seconds
- Score Multiplier: 1
Health and Damage[]
- Health: 150
- Friendly Fire: Enabled
- Teamkill Kick Limit: Disabled
- Headshots Only: Disabled
- Hit Indicator: Enabled
Custom Classes[]
- Lethal Equipment: Enabled
- Tactical Equipment: Enabled
- Field Upgrade: Enabled
- Custom Classes:Enabled
Control Settings[]
Win Conditions[]
- Time Limit: 1M:30S
- Round Win Limit: 3 Rounds
- Round Limit: 5 Rounds
Advanced[]
- Capture Time: 60 Seconds
- Activation Delay Time: Disabled
- Extra Time: 1 Minute
- Pause Time: Enabled
- Cap Decay: Enabled
- Capture Rate Increase: Enabled
- Teamkill/Suicide Reduces Lives: Enabled
Spawn[]
- Number of Lives Per Player: 1 Life
- Respawn Delay: 2 Seconds
- Force Respawn: Enabled
- Wave Spawn Delay: Disabled
- Suicide Penalty: 3 Seconds
- Team Killed Penalty: Disabled
- Number of Lives Per Team: 30
Gameplay[]
- Cinematic Intro: Enabled
- Pre-Match Requirement: 0 Players
- Pre-Match Timer: 10 Seconds
- Pre-Round Timer: 10 Seconds
- Mini-map: Normal
- Equipment Delay: Disabled
- Killcam: Show Killcam after the player dies
- Scorestreak Delay: 10 Seconds
- Score Multiplier: 1
Health and Damage[]
- Health: 150
- Friendly Fire: Enabled
- Teamkill Kick Limit: Disabled
- Headshots Only: Disabled
- Hit Indicator: Enabled
Custom Classes[]
- Lethal Equipment: Enabled
- Tactical Equipment: Enabled
- Field Upgrade: Enabled
- Custom Classes:Enabled
Restricted Items[]
Primary Weapons[]
- Light Machine Guns (All)
- SA87
- M91
- PKM
- MG34
- L86A2
- Holger-26
- Bruen Mk9
Secondary Weapons[]
- Shotguns (All)
- Hauer 77
- Gallo SA12
- Launchers (All)
- Cigma 2
- RPG-7
- Special (All)
- M79
Attachments[]
- SWAT 5mw Laser Sight
- Ember Sighting Point
- Dual Wield
Tactical[]
- Stimshot
- Decoy
Lethal[]
- C4
- Semtex
- Tomahawk
Field Upgrade[]
- Proximity Mine
- Field Mic
- Gas Mine
Perks[]
- Perk 1
- Paranoia
- Forward Intel
- Perk 2
- Tracker
- Wildcard
- Danger Close
Scorestreaks[]
- Combat Bow
- Spy Plane
- Counter Spy Plane
- Care Package
- Sentry Turret
- Air Patrol
v1.0.1[]
Updated: November 23rd, 2020
- Restricted Items
- Removed Semtex restriction