CWL/Infinite Warfare/Competitive Play Guidelines V1

Hardpoint

 * Breakout
 * Frost
 * Mayday
 * Precinct2
 * Scorch
 * Throwback

Uplink

 * Frost
 * Mayday
 * Precinct
 * Throwback

Search and Destroy

 * Crusher
 * Frost
 * Mayday
 * Retaliation3
 * Scorch
 * Throwback

Payloads

 * Reaper
 * Micro Turret
 * Phase Shift

Traits

 * Ping
 * Persistence
 * Infusion
 * Supercharge
 * Perception
 * Relay
 * Marked Target
 * Heightened Senses

Lethals

 * Plasma Grenade
 * Seeker Grenade
 * Trip Mine
 * Exploding Drone
 * Black Hole Projector
 * C4

Tacticals

 * Personal Radar
 * Dome Shield
 * Cryo Mine
 * Nano Shot

Perk 1

 * Overclock

Perk 2

 * Tracker

Perk 3

 * Pinpoint

Wildcards

 * Overkill

Attachments

 * Fusion Mag
 * Hollow Point/Faraday Slug
 * Ram Servo
 * Akimbo
 * Auto Sear
 * Tracking Chip

LMGs

 * R.A.W.
 * Mauler
 * Titan

Shotguns

 * Reaver
 * DCM-8
 * Banshee
 * Rack-9
 * S-Ravage

Launchers

 * Spartan SA3
 * P-LAW
 * Howitzer

Scorestreaks

 * UAV
 * Drone Package
 * CUAV
 * Vulture
 * Shock Sentry
 * Advanced UAV

Game

 * Time Limit: 5 Minutes
 * Score Limit: 250 Points
 * CodCaster: Enabled

Advanced

 * Time to Capture Zone: Instant
 * Zone Lifetime: 1 Minute
 * Activation Delay Time: Disabled
 * Location Order: Linear
 * Scoring: Constant
 * Pause Time: Enabled
 * Capture Team Spawn Delay: Disabled
 * Use HQ Rules: Disabled

Player

 * Number of Lives: Unlimited
 * Max Health: Normal
 * Health Regeneration: Normal

Team

 * Spectating: Team Only
 * 3rd Person Spectating: Disabled
 * Killcam: Enabled
 * Radar Always On: No
 * Respawn Delay: 2.5 Seconds
 * Wave Spawn Delay: None
 * Force Respawn: Enabled
 * Friendly Fire: Enabled
 * Team Kill Punish Limit: Disabled

Gameplay

 * Hardcore Mode: Disabled
 * Headshots Only: Disabled
 * Cranked Timer: Disabled
 * Double Jump: Enabled
 * Wallrun: Enabled
 * Allow Payloads: Enabled
 * Payload Charge Rate: Disabled
 * Payload Score Modifier: x1.51
 * Perks: Enabled
 * Scorestreaks: Enabled
 * Persistent Streaks: Disabled

Game

 * Round Time Limit: 5 Minutes
 * Round Score Limit: Unlimited
 * CodCaster: Enabled

Advanced

 * Carry Score: 2 Points
 * Throw Score: 1 Point
 * Satellite Count: 1 Satellite
 * Practice Mode: Disabled
 * Drone Reset Condition: Never
 * Drone Reset Timeout: Unlimited
 * Idle Timeout: 15 Seconds
 * Explode on Timeout: Disabled
 * Carrier Armor: Normal1
 * Show Enemy Carrier: 3 Seconds

Player

 * Number of Lives: Unlimited
 * Max Health: Normal
 * Health Regeneration: Normal

Team

 * Spectating: Team Only
 * 3rd Person Spectating: Disabled
 * Killcam: Enabled
 * Radar Always On: No
 * Respawn Delay: 5 Seconds
 * Wave Spawn Delay: None
 * Force Respawn: Enabled
 * Friendly Fire: Enabled
 * Team Kill Punish Limit: Disabled

Gameplay

 * Hardcore Mode: Disabled
 * Headshots Only: Disabled
 * Cranked Timer: Disabled
 * Double Jump: Enabled
 * Wallrun: Enabled
 * Allow Payloads: Enabled
 * Payload Charge Rate: Disabled
 * Payload Score Modifier: Disabled
 * Perks: Enabled
 * Scorestreaks: Enabled
 * Persistent Streaks: Disabled

Game

 * Time Limit: 1.5 Minutes
 * Round Win Limit: 6 Rounds
 * Win by Two Rule: Disabled
 * Win by Two Max Rounds: 8 Rounds
 * Round Switch: Every Round
 * CodCaster: Enabled

Advanced

 * Bomb Timer: 45 Seconds
 * Plant Time: 5 Seconds
 * Defuse Time: 7.5 Seconds
 * Multi Bomb: Disabled
 * Silent Plant: Enabled

Player

 * Number of Lives: 1 Life
 * Max Health: Normal
 * Health Regeneration: Normal

Team

 * Spectating: Team Only
 * 3rd Person Spectating: Disabled
 * Killcam: Enabled
 * Radar Always On: No
 * Respawn Delay: None
 * Wave Spawn Delay: None
 * Force Respawn: Enabled
 * Friendly Fire: Enabled
 * Team Kill Punish Limit: Disabled

Gameplay

 * Hardcore Mode: Disabled
 * Headshots Only: Disabled
 * Cranked Timer: Disabled
 * Double Jump: Enabled
 * Wallrun: Enabled
 * Allow Payloads: Enabled
 * Payload Charge Rate: Disabled
 * Payload Score Modifier: x51
 * Perks: Enabled
 * Scorestreaks: Enabled
 * Persistent Streaks: Disabled