CWL/2017 Season/Competitive Guidelines/Version 1

=Competitive Guidelines Version 1 - 2017-11-02=

Restricted Items

 * Turrets
 * Incendiary Shells

Restricted Weapons

 * Lewis
 * MG 15
 * Bren
 * MG 42

Restricted Attachments

 * High Caliber
 * Rapid Fire

Restricted Scorestreaks

 * Recon Aircraft
 * Counter Recon Aircraft
 * Care Package
 * Emergency Airdrop
 * Paratroopers

Restricted Basic Trainings

 * Espionage
 * Launched
 * Requisitions
 * Instincts
 * Rifleman
 * Lookout
 * Ordnance
 * Concussed
 * Bang

Restricted Equipment

 * S-Mine 44
 * Satchel Charge

Hardpoint

 * Ardennes Forest
 * Gibraltar
 * London Docks
 * Saint Marie Du Mont

Search and Destroy

 * Ardennes Forest
 * Gibraltar
 * London Docks
 * Saint Marie Du Mont
 * USS Texas

Capture the Flag

 * Ardennes Forest
 * Flak Tower
 * London Docks
 * Saint Marie Du Mont

Gridiron

 * Flak Tower
 * London Docks
 * Saint Marie Du Mont

Map Vetoes

 * For offline events only
 * Higher seeded team will choose to act as team A or B
 * Veto order - HP, SnD, followed by CTF/Gridiron.

Hardpoint Vetoes

 * Team A vetoes one Hardpoint Map.
 * Team B vetoes one Hardpoint Map.
 * Team A chooses which remaining Hardpoint Map will be used for Game 1.
 * Team B chooses which sides they will be on for Game 1.
 * Remaining Map will be used for Game 4.
 * Team A chooses which side they will be on for Game 4.

Search and Destroy Vetoes

 * Team B vetoes one Search and Destroy Map.
 * Team A vetoes one Search and Destroy Map.
 * Team B chooses which remaining Search and Destroy Map will be used for Game 2.
 * Team A chooses which side they will be start on for Game 2.
 * Remaining Map will be used for Game 5.
 * Team B choose which side they will be start on for Game 5.

Capture The Flag/Gridiron Vetoes

 * Team A vetoes one Capture the Flag/Gridiron Map.
 * Team B vetoes one Capture the Flag/Gridiron Map.
 * Remaining Map will be used for Game 3.
 * Team A chooses which side they will start on for Game 3.

Game Mode Rules

 * Players must select “esports Modes”. The settings below will then be automatically applied.

Game Rules

 * Time Limit: 5 Minutes
 * Score Limit: 250 Points
 * Activation Delay: None
 * Location Order: Normal
 * CODCaster: Enabled

General Settings

 * Pre-Match Timer: 15 Seconds
 * Team Change In-Game: Enabled
 * Spectating: Team Only
 * Spectating POV: First Person Only
 * Killcam: Enabled
 * Mini-Map: Normal
 * Battle Chatter: Disabled
 * Announcer: Enabled

Spawn Settings

 * Respawn Delay: None
 * Force Respawn: Enabled
 * Wave Spawn Delay: Disabled
 * Suicide Penalty: 2.5 Seconds
 * Team Kill Penalty: None

Health and Damage

 * Hardcore Mode: Disabled
 * Health: Normal
 * Health Regeneration: Normal
 * Friendly Fire: Enabled
 * Number of Lives: Unlimited
 * Teamkill Kick Limit: Unlimited
 * Headshots Only: Disabled
 * Explosive Delay: None
 * Scorestreak Delay: 15 Seconds

Lobby Options

 * Join-In-Progress: Allowed
 * Intermission: Disabled

Game Rules

 * Time Limit: 10 Minutes
 * Capture Limit: Unlimited
 * Winning Conditions: Flag Captures
 * Auto Return Time: 30 Seconds
 * Pickup Time: None
 * Enemy Carrier: Delayed
 * Extra Time: 1 Minute
 * CODCaster: Enabled

General Settings

 * Pre-Match Timer: 15 Seconds
 * Pre-Round Timer: 5 Seconds
 * Team Change In-Game: Enabled
 * Spectating: Team Only
 * Spectating POV: First Person Only
 * Killcam: Enabled
 * Mini-Map: Normal
 * Battle Chatter: Disabled
 * Announcer: Enabled

Spawn Settings

 * Respawn Delay: 5 Seconds
 * Force Respawn: Enabled
 * Wave Spawn Delay: Disabled
 * Suicide Penalty: None
 * Team Kill Penalty: None

Health and Damage

 * Hardcore Mode: Disabled
 * Health: Normal
 * Health Regeneration: Normal
 * Friendly Fire: Enabled
 * Number of Lives: Unlimited
 * Teamkill Kick Limit: Unlimited
 * Headshots Only: Disabled
 * Explosive Delay: None
 * Scorestreak Delay: 15 Seconds

Lobby Options

 * Join-In-Progress: Allowed
 * Intermission: Disabled

Game Rules

 * Round Length: 1.5 Minutes
 * Score Limit: 6 Points
 * Bomb Timer: 45 Seconds
 * Plant Time: 5 Seconds
 * Defuse Time: 7.5 Seconds
 * Multi Bomb: Disabled
 * Switch Sides: Every Round
 * Silent Plant: Enabled
 * CODCaster: Enabled

General Settings

 * Pre-Match Timer: 15 Seconds
 * Pre-Round Timer: 5 Seconds
 * Team Change In-Game: Enabled
 * Spectating: Team Only
 * Spectating POV: First Person Only
 * Killcam: Enabled
 * Mini-Map: Normal
 * Battle Chatter: Disabled
 * Announcer: Enabled

Spawn Settings

 * Respawn Delay: None
 * Force Respawn: Enabled
 * Wave Spawn Delay: Disabled
 * Suicide Penalty: None
 * Team Kill Penalty: None

Health and Damage

 * Hardcore Mode: Disabled
 * Health: Normal
 * Health Regeneration: Normal
 * Friendly Fire: Enabled
 * Number of Lives: 1 Life
 * Teamkill Kick Limit: Unlimited
 * Headshots Only: Disabled
 * Explosive Delay: None
 * Scorestreak Delay: 15 Seconds

Lobby Options

 * Join-In-Progress: Allowed
 * Intermission: Disabled

Game Rules

 * Time Limit: 10 Minutes
 * Score Limit: Unlimited
 * Ball Count: 1
 * Carrier Armor: Normal
 * Carry Score: 7
 * Throw Score: 3
 * Reset Time: 15 Seconds
 * CODCaster: Enabled

General Settings

 * Pre-Match Timer: 15 Seconds
 * Pre-Round Timer: 5 Seconds
 * Team Change In-Game: Enabled
 * Spectating: Team Only
 * Spectating POV: First Person Only
 * Killcam: Enabled
 * Mini-Map: Normal
 * Battle Chatter: Disabled
 * Announcer: Enabled

Spawn Settings

 * Respawn Delay: 5 Seconds
 * Force Respawn: Enabled
 * Wave Spawn Delay: Disabled
 * Suicide Penalty: None
 * Team Kill Penalty: None

Health and Damage

 * Hardcore Mode: Disabled
 * Health: Normal
 * Health Regeneration: Normal
 * Friendly Fire: Enabled
 * Number of Lives: Unlimited
 * Teamkill Kick Limit: Unlimited
 * Headshots Only: Disabled
 * Explosive Delay: None
 * Scorestreak Delay: 15 Seconds

Lobby Options

 * Join-In-Progress: Allowed
 * Intermission: Disabled